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Reason: "Advice about temperature is outdated (Feb 2019)"
Rabbit Fur Hat.jpg
Rabbit Fur Hat

Clothes are wearable items used for survival, function and aesthetics. They influence a player's temperature by an insulation percentage and in cold biomes can extend the time in which the hunger meter depletes. However, in desert, or while standing next to a fire, too much insulation can cause overheating which will cause the hunger meter to deplete more rapidly.

To put on clothes, pick up the item and click it on your character's body. To remove it again, click the clothing item you are wearing. It is possible to clothe babies by clicking the item on them. Babies can remove their own clothing, but cannot pick it up again from the ground. You cannot remove clothing while injured, which is particularly perilous with Yellow Fever, which increases your temperature.

Various clothes can be made from rabbit furs, wool, and other materials. All have different insulation percentages, with some purely cosmetic clothing such as Toque Blanche and crowns providing zero insulation. Other items, such as Backpack and aprons provide a carrying capacity, allowing a player to store up to five items on their body plus an additional carried item. Wool clothing can be dyed red or blue. Uniquely, Old Boot is not crafted, but can be fished from an Ice Hole using a Baited Fishing Pole.

Most clothing decays over time. Decay times can be found in the tables below.

For a full list of craftable clothes see onetech.

Fur Clothes

Four Rabbit Furs.jpg
Four Rabbit Furs
Rabbit fur is the primary material used to make fur clothing. The amount of fur used decides which item of clothing is made. Insulation percentages are included for each item. Fur can be cut with a flint chip to make Four Pieces of Cut Fur, which can be separated into Two Pieces of Cut Fur. A Needle & Thread is used to sew furs together.


Rabbit Fur Products:
Sewing different amounts of Rabbit Fur using
Needle and Thread will get different items:
Item Image Insulation % Holding
Capacity
Decay time
Rabbit Fur Hat
Rabbit Fur Hat.jpg

21.25%

N/A

5hrs

Rabbit Fur Hat with Feather
Rabbit Fur Hat with Feather.jpg

21.25%

N/A

5hrs

Rabbit Fur Shawl
Rabbit Fur Shawl.jpg

24.5%

N/A

5hrs

Rabbit Fur Coat
Rabbit Fur Coat.jpg

29.75%

N/A

5hrs

Rabbit Fur Loincloth
Rabbit Fur Loincloth.jpg

17%

N/A

5hrs

Rabbit Fur Shoe
Rabbit Fur Shoe.jpg

8.5%

N/A

5hrs

Backpack
Backpack.jpg

5%

4 + Sword

5hrs

Wool Clothes

Fleece.jpg
Fleece
Fleece can be harvested from domesticated sheep using shears, and turned into a Ball of Yarn using a Drop Spindle. The yarn can then be knitted into clothing using Knitting Needles. The amount of yarn used decides which item of clothing is made.

Wool Felt for making Top Hat and Bowler Hat is made by using a Bone Needle (without thread) on Fleece.


Fleece Products:
Using Knitting Needles on yarn will
get different items:
Item Image Insulation % Holding
Capacity
Decay time
Wool Booty
Wool Booty.jpg

7%

N/A

5hrs

Wool Hat
Wool Hat.jpg

17.5%

N/A

5hrs

Toque Blanche
Toque Blanche.jpg

0%

N/A

N/A

Top Hat
Undyed Top Hat.jpg

15%

N/A

N/A

Bowler Hat
Undyed Bowler Hat.jpg

15%

N/A

N/A

Santa Hat
Santa Hat.jpg

18.75%

N/A

N/A

Wool Sweater
Wool Sweater.jpg

24.5%

N/A

5hrs

White Apron
White Apron.jpg

0%

1 item

N/A

Red Cross Apron
Red Cross Apron.png

0%

1 item

N/A

Cloth Clothes

Bolt of Wool Cloth.jpg
Bolt of Wool Cloth
Bolt of Wool Cloth is made by using yarn on a Loom. The bolt of cloth can then be made into various clothes using shears and Needle and Thread.
Item Image Insulation % Holding
Capacity
Decay time
Cloak
Undyed Cloak.jpg

7%

N/A

N/A

Long Dress
Undyed Long Dress.jpg

24.5%

N/A

N/A

Button-down Shirt
Undyed Button-down Shirt.jpg

24.5%

N/A

N/A

Long Skirt
Undyed Long Skirt.jpg

14%

N/A

N/A

Pleated Skirt
Undyed Pleated Skirt.jpg

14%

N/A

N/A

Short Trousers
Undyed Short Trousers.jpg

14%

1 item

N/A

Dyes

Simmering Dye Mordant.jpg
Simmering Dye Mordant
Wool clothes (excluding Toque Blanche) can be dyed either red or blue. In addition, cloth clothes can also be died yellow, green or black. Excluding the apron, they have to be treated beforehand with simmering dye mordant made from alum. Dying a white apron with Simmering Rose Madder Dye will yield Red Cross Apron. Dying clothing prolongs the time until its decay (The base clothing will decay after 5 hours, dye-ready clothing will decay after 5 hours, and Dyed clothing will decay after 5 hours).
Dyed clothes.png
Colour Image Result Recipe
Simmering Water
(Base recipe)
Simmering Water.jpg
N/A Add Bowl of Water to Hot Coals
Simmering Dye Mordant
(Pre-Dye)
Simmering Dye Mordant.jpg
Dye-Ready Top Hat.jpg
Add Alum to simmering water
Simmering Rose Madder Dye
(Red)
Simmering Rose Madder Dye.jpg
Red Top Hat.jpg
Add Rose Madder Root to simmering water
Simmering Indigo Dye
(Blue)
Simmering Indigo Dye.jpg
Indigo Top Hat.jpg
Add Indigo Bundle to simmering water
Simmering Yellow Dye
Simmering Yellow Dye.jpg
Yellow Top Hat.jpg
Add Bowl of Indian Yellow Pigment to simmering water
Simmering Green Dye
Simmering Green Dye.jpg
Green Top Hat.jpg
Add Bowl of Indian Yellow Pigment to Simmering Indigo Dye
Simmering Black Dye
Simmering Black Dye.jpg
Black Top Hat.jpg
Combine Bowl of Vinegar and Bowl of Rust, then add the Bowl of Black Dye directly to Hot Coals

Other Clothes

Wolf Skin.jpg
Wolf Skin
Item Recipe Insulation % Holding
Capacity
Decay time
Wolf Hat
Wolf Hat.jpg

22.5%

N/A

5hrs

Seal Skin
Seal Skin.jpg

10.5%

N/A

N/A

Sealskin Coat
Sealskin Coat.jpg

31.5%

N/A

5hrs

Snake Skin Boot
Snake Skin Boot.jpg

5%

1 cactus fruit

5hrs

Fruit Boot
Fruit Boot.jpg

5%

1 cactus fruit

5hrs

Sandal
Sandal.jpg

4%

N/A

N/A

Mouflon Hide
Mouflon Hide.jpg

21%

N/A

N/A

Reed Skirt
Reed Skirt.jpg

12%

N/A

N/A

Straw Hat
Straw Hat.jpg

12.5%

N/A

N/A

Straw Hat with Feather
Straw Hat with Feather.jpg

12.5%

N/A

N/A

Sheep Skin
Sheep Skin.jpg

10.5%

N/A

N/A

Wooden Shoe
Wooden Shoe.png

6%

N/A

N/A

Old Boot
Old Boot.png

0%

N/A

N/A

Plucked Turkey
Plucked Turkey.jpg

0%

N/A

N/A

Rag Clothes

Most clothing (refer to decay time in tables) decays after 5 hours into rag clothes. They will then disappear after 30 minutes. There is currently no way to repair clothes.

Item Image Insulation % Holding
Capacity
Decay time
Rag Hat Rag Hat.jpg

10%

N/A

30min

Rag Shirt Rag Shirt.jpg

14%

N/A

30min

Rag Loincloth Rag Loincloth.jpg

8%

N/A

30min

Rag Shoe Rag Shoe.jpg

4%

N/A

30min

Tattered Backpack Tattered Backpack.jpg

0%

2

30min

Crowns

There are currently three craftable gold crowns available. The leaf crown, carrot crown, and wolf crown. They are purely aesthetic and do not provide any insulation.

Trivia

  • It is possible for babies to give other babies their clothes.

History

  • v.214 - Added 11 new clothing items, including those made from Bolt of Wool Cloth, as well as 3 new dyes (Green, Yellow, Black). Rebalanced R-value of hats.
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