Talk:Curse

Logic regarding curse "server"
From what I have read, I think I have confirmed the curse server's only function is to track global curse scores. This was to fix the problem of the curse system being "implemented separately on each server" (Sept 11 2018), giving griefers "15x opportunity for griefing". In the developer's words, the new system is: "A global database that tracks players' total curse scores, shared by all servers." (Sept 11 2018).

Some time after the donkey town update (v.139, September 15, 2018), this idea was implemented: "Global curse server is going to be tracking lifetime curse points, along with total score." (Sept 21 2018). These two commits (Sep 21 2018 and Sep 22 2018) coincide with that forum comment, and the descriptions match. They do not appear to indicate that it is a playable server.

This commit (Nov 1 2018) coincides with another of his forum comments regarding time served in donkey town (Oct 31 2018). On the same day as the commit, Jason posted on the forums that "Donkey town is on server1. It's just very far away.  Actually, it's on every server, whatever server you join." (Nov 1 2018). This removes any uncertainty about the first two commits implementing a playable curse server, since it was posted some time after those updates.

I can't find any more recent related forum comments. There doesn't appear to be anything to indicate that the server is playable, changed to be so, or that Donkey Town was ever intended to be on a separate server.

If anyone has any newer information, please feel free to integrate it into the page. --Anlongyi (talk) 08:44, 10 December 2018 (UTC)